
** Executing...
** Command: Copy File
** Parameters: "D:\PROGRA~1\WORLDC~1\Q2KORBX\Q2KORBX.map" "c:\quake2\baseq2\maps\Q2KORBX.map"


** Executing...
** Command: d:\Program Files\WorldCraft\q2tools\qbsp3.exe
** Parameters: c:\quake2\baseq2\maps\Q2KORBX

---- qbsp3 ----
entering c:\quake2\baseq2\maps\Q2KORBX.map
Entity 0, Brush 24: mixed face contents
0...1...2...3...4...5...6...7...8... (1)
0...1...2...3...4...5...6...7...8... (1)
writing c:\quake2\baseq2\maps\Q2KORBX.prt
Writing c:\quake2\baseq2\maps\Q2KORBX.bsp
    6 seconds elapsed

** Executing...
** Command: d:\Program Files\WorldCraft\q2tools\qvis3.exe
** Parameters: c:\quake2\baseq2\maps\Q2KORBX

---- vis ----
reading c:\quake2\baseq2\maps\Q2KORBX.bsp
reading c:\quake2\baseq2\maps\Q2KORBX.prt
 231 portalclusters
 686 numportals
0...1...2...3...4...5...6...7...8...9... (4)
0...1...2...3...4...5...6...7...8...9... (233)
Average clusters visible: 125
Building PHS...
Average clusters hearable: 204
visdatasize:14756  compressed from 14784
writing c:\quake2\baseq2\maps\Q2KORBX.bsp
238.0 seconds elapsed

** Executing...
** Command: D:\Program Files\Worldcraft\arghrad.exe
** Parameters: -extra c:\quake2\baseq2\maps\Q2KORBX

----- ArghRad 1.0 by Tim Wright (Argh!) -----
Modified from original source code by id Software

----- Settings -----
  extra lighting samples enabled
----- Load BSP File -----
reading c:\quake2\baseq2\maps\Q2KORBX.bsp
----- Light World -----
0...1...2...3...4...5...6...7...8...9... (1437)
0...1...2...3...4...5...6...7...8...9... (710)
0...1...2...3...4...5...6...7...8...9... (22)
----- Save BSP File -----
writing c:\quake2\baseq2\maps\Q2KORBX.bsp
----- Time -----
 2479 seconds elapsed
